Velmen's Cavern of Disjunction

Oct 20

socialjust-ish:

wire-man:

There were no survivors.

Pacific Rim 2 looks great.

socialjust-ish:

wire-man:

There were no survivors.

Pacific Rim 2 looks great.

(Source: arcaneimages, via omgtsn)

Oct 19

[video]

(Source: fuckjerry, via dialoguemonologues)

grand-empress-of-quelf:

Things we learned this update:

(via dialoguemonologues)

riceisholy:

Real fucking talk from a pixel ghost

riceisholy:

Real fucking talk from a pixel ghost

(Source: constella, via konec0)

[video]

[video]

suctioning:

suctioning:

Whys it called the Milky Way?
(Not a pun, need real answers)

image

image

thank

(via titspoon)

Oct 17

zennistrad:

themundanematt:

Why #gamergate is important

Fun fact: Morgan Ramsay, founder of the Entertainment Media Counsel, did an objective study of how much of gaming journalism talks about sexism or social justice.
To do this, he downloaded 130,524 articles from 37 RSS feeds of 23 outlets, including The Escapist, Rock Paper Shotgun, CVG, Edge Online, Eurogamer, Gamasutra, Game Informer, GamePolitics, GamesBeat, GamesIndustry International, GameSpot, GamesRadar, IGN, IndieGames, Joystiq, Kotaku, Massively, MCV, NowGamer, PocketGamer.biz, Polygon, Shacknews and VG24/7, published over a period of twelve months. He then did a search on how often these games articles mentioned sexism, feminism, or misogyny.
The result? Over a period of one year, 0.41% of 130,524 articles referenced feminism, feminist, sexism, sexist, misogyny, and misogynist explicitly. 
That’s less than half of one percent.
So next time you hear someone whining that “feminism is taking over video games journalism”, what they’re actually whining about is that feminism exists in video games journalism.

zennistrad:

themundanematt:

Why #gamergate is important

Fun fact: Morgan Ramsay, founder of the Entertainment Media Counsel, did an objective study of how much of gaming journalism talks about sexism or social justice.

To do this, he downloaded 130,524 articles from 37 RSS feeds of 23 outlets, including The Escapist, Rock Paper Shotgun, CVG, Edge Online, Eurogamer, Gamasutra, Game Informer, GamePolitics, GamesBeat, GamesIndustry International, GameSpot, GamesRadar, IGN, IndieGames, Joystiq, Kotaku, Massively, MCV, NowGamer, PocketGamer.biz, Polygon, Shacknews and VG24/7, published over a period of twelve months. He then did a search on how often these games articles mentioned sexism, feminism, or misogyny.

The result? Over a period of one year, 0.41% of 130,524 articles referenced feminism, feminist, sexism, sexist, misogyny, and misogynist explicitly.

That’s less than half of one percent.

So next time you hear someone whining that “feminism is taking over video games journalism”, what they’re actually whining about is that feminism exists in video games journalism.

(via briangefrich)

Oct 16

top-unda-dawg:

monumer:

where did everything go so wrong

stand user: no gf guy
stand: pepe the frog


Oh man, part 9 of jjba is already lookin’ good

top-unda-dawg:

monumer:

where did everything go so wrong

stand user: no gf guy

stand: pepe the frog

Oh man, part 9 of jjba is already lookin’ good

(via omgtsn)